﻿<ResourceDictionary
    
	xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" 
	xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:GameStudio_IDE_Controls="clr-namespace:GameStudio.IDE.Controls">
	<!-- Resource dictionary entries should be defined here. -->
	<ControlTemplate x:Key="AddNewItemControlTemplate" TargetType="{x:Type GameStudio_IDE_Controls:AddNewItemControl}">
        <Grid Margin="0,0,0,2">
            <ListBox Name="lstbxItems" Height="Auto" Margin="8,8,8,80.268" VerticalAlignment="Stretch">

                <ListBoxItem Content="Class"/>
				<ListBoxItem Content="Model"/>
				<ListBoxItem Content="Texture"/>
			</ListBox>
            <Button x:Name="btnOk" Content="Ok" HorizontalAlignment="Left" Height="18.985" Margin="20,0,0,14.283" VerticalAlignment="Bottom" Width="94.799"/>
           
            <Button x:Name="btnCancel" Content="Cancel" HorizontalAlignment="Right" Height="18.985" Margin="0,0,40,14.283" VerticalAlignment="Bottom" Width="85.799"/>

            <TextBox x:Name="txtName" HorizontalAlignment="Stretch" Height="22.268" Margin="66,0,8,54" TextWrapping="Wrap" Text="" VerticalAlignment="Bottom"/>
            
            <Label Content="Name:" HorizontalAlignment="Left" Height="39" Margin="8,0,0,37.268" VerticalAlignment="Bottom" Width="54"/>

        </Grid>
	</ControlTemplate>
</ResourceDictionary>